A selection of motion graphic and animation projects storyboarded, animated and developed by Red Minnow Interactive.
Red Thoughts
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Why Are We Named Red Minnow?
For many years we’ve been asked countless times about the Red Minnow name, “where did it come from?”, “is there a fun story behind it?”, and “what does it mean?”. Since we are a creative design and development interactive agency, there is an assumption that fun and interesting brainstorm sessions must have occurred when naming the company. However, our name’s inception is less riveting than what took place a week after we decided upon it.
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What’s Worse Than Cable?
How about multiple days without it, because a construction crew crushed the main line while excavating a new housing development next door.
For the millions of digital-dependent families counting on those precious buried cables to continuously push a digital signal into their 60″ plasma, the thought of no cable for a few days can be an epic nightmare.
This scenario could have been diverted, if that damage-causing construction crew had been using Utilisphere. What’s Utilisphere? Utilispere is a cloud-based asset management solution specifically tailored to the energy and utility industries. It’s used for correlating data of the location and status of underground pipelines, electric lines and telecommunication lines.
But why read about it, watch the video we produced instead.
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SQLite and Mobile App Development
Our team just completed a mobile app for a Fortune 500 based in Columbus, OH. The app operates on iPod Touch, iPhone and iPad devices and helps in-store associates find the best product for their customers based on a few criteria the user selects. The challenge was that most stores do not have wi-fi connections and the devices do not have cellular capabilities. So we could not have the data stored in a remote database and query it when needed. We also determined that the data query needs were too complex to use a local XML file. We needed a local database solution that could run on iOS devices. Thankfully, there is SQLite and it integrated seamlessly within our Flex development environment.
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Flash to iOS Columbus Digital Presentation

On Tuesday, February 22, 2011 I gave a presentation to Columbus Digital, the local Adobe User’s group in Columbus, Ohio. I want to thank all of you who attended the meeting. The presentation was recorded if you want to watch it.
There were several websites that I discussed in the presentation, and I thought it would be good to have them all listed here for anyone who wanted to visit them so you don’t have hunt through the presentation for them.
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Galaxy Grab Moves to iOS

We are very excited to announce that we have just released our first game on Apple’s App Store! The game is called Galaxy Grab and it runs in the iPhone, iPod Touch and iPad. The game is a race against time to grab astronauts and their friends and get them in their spaceship before time runs out. It sounds easy, but each level has more of them to save and they are moving faster!
This is a Flash-based game that we originally developed for ActiveDen and then retooled and compiled for iOS devices. We are working on Android and Blackberry Playbook versions once we have those development environments set. The ability to create an application once and deliver on multiple platforms is enormous. When developed properly, an application can be created in Flash and released to the desktop, the web and multiple mobile devices with just minor changes, mainly only compiler settings. No other platform has that ability.
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Jesse Schell’s mindblowing talk on the future of games (DICE 2010)
A Very Inspirational Speaking Engagement
Jesse Schell’s talk about the future of game design as it invades the real world is just astounding. If you do experience design of any kind it’ll be the most valuable (and entertaining) 25 minutes you’ll spend all week. And you’ll receive 1000pts.
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The Ducts – Softball Team Identity

Columbus Heat And Vent Softball Team
With the backing of Columbus Heat and Vent, the recreational Co-Ed Slow pitch softball team “The Ducts” needed a logo to represent the heating and venting world they reside in, as well as a rough-and-tumble image to intimidate their opponents on and off the field. Red Minnow had a great time sketching out some concepts and finalizing the following design.
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The Galaxy is Up For Grabs

The Astronauts Need Your Help
The astronauts and their buddies are floating around the galaxy trying to get back to their space ship, but they need your help. Grab and drag the flying astronauts and friends to the space ship before time runs out. Every new level has additional pieces to collect but the time to complete each level remains the same.

